#ifndef LINKEDLIST_H
#define LINKEDLIST_H

#include "Node.h"
#include <iostream>

class LinkedList
{
public:
    LinkedList();

    int up      (BOOL add);
    int down    (BOOL add);
    int left    (BOOL add);
    int right   (BOOL add);

    void drawList();

private:
    node*   head;
    node*   tail;
    int     n;

    GLfloat step;
};

#endif // LINKEDLIST_H
